Materia Magica
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Reference: Classes and Professions: Ranger
Ranger



Ranger

Mage Category

Rangers are mages who draw their power from the world around them. They are very closely attuned to the cycles and voices of nature, and can use this ability to channel the ethereal energy that flows through all living things. By harnessing the forces of nature, Rangers are able to enhance their own abilities, strike out against opponents, or even reshape the world around them. Their knowledge of plants and herbs allows rangers to make many useful concoctions as well through the herbalism skill.

Because they spend so much time outdoors, Rangers possess a variety of useful skills that do not depend on magic. Heightened perception allows them to scan far along the horizon or track down almost any quarry, and even carefully hidden traps look out of place to a skilled Ranger. As part of their attunement with nature, Rangers keep themselves in excellent physical shape, and are far more agile than other classes of magicians. When engaging in combat, Rangers prefer fighting with a sword, but are also skilled with hunting weapons such as daggers, darts, spears, whips, yo-yos, and throwing knives or stars.

In order to become a part of nature, Rangers lead solitary lives, residing in secluded forests. Some Rangers eventually choose to journey throughout the world, and most often start by visiting the city of Sigil. Because it is located on the continent of Auryn, the city is imbued with strong magical energy by the moons, and provides an excellent environment for occult studies.

Thizual's Guide to Rangers

Skills available:

ACID BLAST ARCHERY ARMOR
BLIND FIGHTING BLINK CHARM
CIRCLE OF THORNS COLOR SPRAY CONCEALMENT
CONTROL WINDS COUNTERSPELL CREATE FOOD
CREATE SPRING CREATE WATER DAGGER
DART DEATH GRIP DETECT ILLUSION
DETECT MAGIC DETECT TRAPS DISARM TRAPS
DISPEL MAGIC DODGE ENHANCED ENDURANCE
ENHANCED STRENGTH ERASE FAERIE FIRE
FAST HEALING FIND FAMILIAR FIREBALL
FORAGING FROST HAND TO HAND
HANDS OF WIND HASTE HERBALISM
HIDE ICE STORM ICE WIND
ICEBALL IDENTIFY INFRAVISION
INVISIBILITY KICK LEVITATION
LIGHT LIGHTNING BOLT MAGIC BOMB
MAGIC DART MAGIC LOCK MAGIC MESSAGE
MAGIC UNLOCK MAGICAL ITEMS MEDITATION
MOMENTARY DARKNESS PARRY PASS DOOR
RECHARGE ITEM RIDING ROOM SHIELD
SCAN SCRIBE SECOND ATTACK
SENSE LIFE SLEEP SNARE
SNEAKING SPARK SPEAR
STAFF STONE SKIN SUMMON MOUNT
SWORD THROWING THROWING KNIFE
TRACKING UNDERWATER BREATHING WEB
WHIP WIZARD EYE YO-YO